Showing posts with label Playstation 3. Show all posts
Showing posts with label Playstation 3. Show all posts

Tuesday, November 6, 2012

Halo 4 Review

From Paste Magazine...
 I do not own this picture. Game Informer or Halo owns it all
 
I think a lot of people were asking the wrong question when they pondered whether 343i would make as good a steward of the Halo franchise as had Bungie. What I wanted to know was whether or not 343i could drag Halo out of the miserable hole that was Reach. During the first few months of Reach, you could wreck ¾ of the player-base by abusing armor lock. Then, the top players perfected their jet pack skills so that anyone who didn’t know how to fly-and-headshot was hopelessly outclassed. It made the game a lot harder to come back to if you have a life outside of playing Halo, because Bungie essentially doubled the amount of basic movement and control literacies that become rusty with disuse.
Many people are concerned about Halo 4‘s new multiplayer progression system. In most of the match types, you have to customize your own loadouts. 343i made the ridiculous decision to lock many of your choices with a “Spartan point” currency system. It’ll take five hours to gain access to everything, then maybe another five to finally unlock it all. God knows how the armor specialization system works, because it was feature-locked during the review period. You need to select a primary weapon, a sidearm, a grenade, an armor ability, a defensive perk, and an offensive tactic. Pretty much everybody I played against during the review period went for what’s sure to be the “vanilla” build for the foreseeable future: battle rifle, magnum, frag grenade, shield recharge (defensive), and quick reload (tactical). Plasma pistols and grenades don’t feel quite as accurate as they once did.


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Wreck It Ralph

                                                                     From Variety...

I do not own this poster. Wreck It Ralph and/or Fandango owns it.
A Walt Disney Studios Motion Pictures release of a Walt Disney Animation Studios production. Produced by Clark Spencer. Executive producer, John Lasseter. Directed by Rich Moore. Screenplay, Phil Johnston, Jennifer Lee; story, Moore, Johnston, Jim Reardon.
Voices:
Ralph - John C. Reilly
Vanellope - Sarah Silverman
Felix - Jack McBrayer
Calhoun - Jane Lynch
King Candy - Alan Tudyk
Taffyta Muttonfudge - Mindy Kaling
Markowski - Joe Lo Truglio
Mr. Litwak - Ed O'Neill
Gen. Hologram - Dennis Haysbert
In the tradition of "Toy Story," "Wreck-It Ralph" imagines the secret lives of children's playthings, only here, it's videogame characters who come to life after an arcade closes its doors. Tired of being bad, a Donkey Kong-style demolition expert quits his destructive day job to become a hero, inadvertently wreaking havoc as he travels from game to game in search of redemption. With plenty to appeal to boys and girls, old and young, Walt Disney Animation Studios has a high-scoring hit on its hands in this brilliantly conceived, gorgeously executed toon, earning bonus points for backing nostalgia with genuine emotion.
From Maleficent to Scar, as long as there have been Disney animated movies, the villains have stood out as their most memorable characters. Flipping that dynamic, a la "Wicked," the story team behind "Wreck-It Ralph" -- director Rich Moore and scribes Phil Johnston ("Cedar Rapids") and Jennifer Lee -- decided to position a classic 8-bit baddie as the center of their affectionate homage to the world of videogames. The fun begins at a "Bad-Anon" sharing session, where various villains have gathered -- in Pac-Man's ghost home, of course -- to commiserate about their sorry lot in life.Unlike humans, these hard-coded characters don't enjoy the benefits of free will. Instead, they have been programmed to be aggressive -- and ultimately beaten by the heroes in their respective games. For Ralph (John C. Reilly, a naturally comedic star with a voice ripe for animation), that means being thrown in the mud and having to sleep in the junkyard every night while Fix It Felix Jr. ("30 Rock's" ultra-peppy Jack McBrayer) parties with the Nicelanders. Lucky for Ralph, he can hop the train to Grand Game Central, a giant surge-protector terminal where digital creations are free to mingle after dark, offering licensed cameos from Q*bert, Sonic the Hedgehog and Tapper for the benefit of those old enough to remember them. But Ralph mustn't forget the key rule: "If you die outside your own game, you don't regenerate, ever."
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